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1. Pilot Disqualification from ATXIII for flying for multiple teams - in EVE Alliance Tournament Discussion [original thread]
Bei ArtJay: https://youtu.be/JJ3dk6KAvQM?t=277
- by Jonathan Xavier - at 2015.08.27 19:37:56
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2. Announcement:Announcing the Amarr Championships! - in EVE Alliance Tournament Discussion [original thread]
Is the Malice permitted? It is kind of a special case but would dominate any kind of frigate 1v1 tournament due to its unique bonuses.
- by Jonathan Xavier - at 2015.08.26 23:57:05
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3. Contacts Watch List should be made mutual - in Player Features and Ideas Discussion [original thread]
Zimmer Jones wrote: I'll just leave this here: https://forums.eveonline.com/default.aspx?g=posts&m=3752864#post3752864 Search function, it is your friend. Clearly, it failed me. I tried to narrow by title rather than sift through th...
- by Jonathan Xavier - at 2015.04.06 00:48:39
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4. Contacts Watch List should be made mutual - in Player Features and Ideas Discussion [original thread]
The ability to add any player in EVE to your contacts watch list is a terribly broken intel tool. It has been used and abused over the years (way back when, it was used for tracking baddies before standings were a thing). Currently larger groups h...
- by Jonathan Xavier - at 2015.04.06 00:09:30
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5. Sticky:[Scylla] Skynet - Removing fighter assist for carriers - in Player Features and Ideas Discussion [original thread]
ITT: Lots of people who don't own carriers or supercarriers and are totally unfamiliar with the mechanics of using them.
- by Jonathan Xavier - at 2015.02.28 09:30:02
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6. MMJD / BC / BS Changes & Power Creep - in Player Features and Ideas Discussion [original thread]
I really like this idea.
- by Jonathan Xavier - at 2014.12.27 16:05:11
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7. CCP... Mystery of the Eve "Mystery code" ? - in EVE General Discussion [original thread]
Can we have our choice of Marauder Skin BPOs (or at least 10-run BPCs)? These already exist on TQ. For example Kronos Police Edition Blueprint. That way we can apply a skin that is already done from an art perspective and the Marauder isn't seen i...
- by Jonathan Xavier - at 2014.12.20 17:25:09
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8. Emoticons - in Player Features and Ideas Discussion [original thread]
This would be the death of o7
- by Jonathan Xavier - at 2014.12.20 17:18:17
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9. pyfa 1.1.14 (Odyssey 1.0) - in Ships and Modules [original thread]
Sable Blitzmann wrote: Jonathan Xavier wrote: Bug report (Pyfa 1.7.1): In Pyfa, the Shield Upgrades skill affects power grid requirements of Passive Shield Hardeners (e.g,. EM Ward Field II). In game this is not the case. I don't know if C...
- by Jonathan Xavier - at 2014.12.17 02:24:44
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10. pyfa 1.1.14 (Odyssey 1.0) - in Ships and Modules [original thread]
Bug report (Pyfa 1.7.1): In Pyfa, the Shield Upgrades skill affects power grid requirements of Passive Shield Hardeners (e.g,. EM Ward Field II). In game this is not the case. I don't know if CCP changed this in-game or this has always been the c...
- by Jonathan Xavier - at 2014.12.12 20:16:48
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11. EVE Probe Installer 0.84.9963.0 - in EVE Probe [original thread]
This new version crushes my GTX780 with certain explosion effects. Festival Launchers: 21.0 FPS Fleet1: 94FPS 2560x1080
- by Jonathan Xavier - at 2014.12.03 21:45:15
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12. Mindlinks/Ganglinks/Ongrid Boosting - in Player Features and Ideas Discussion [original thread]
Here's another idea that could balance ganglinks without re-writing eve from the ground up: Create a capital module that can run on carriers, titans, supercarriers, and the rorqual/orca. It's effectiveness to be equivalent to the bonus curren...
- by Jonathan Xavier - at 2013.06.27 03:46:00
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13. sound issue - in Issues, Workarounds & Localization [original thread]
Confirming I too, am having this problem. Multiple restarts of client required to get sound to initialize. Can't reliably reproduce.
- by Jonathan Xavier - at 2013.06.26 16:16:00
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14. Sticky:Windows 8 Support - Feedback Requested - in Issues, Workarounds & Localization [original thread]
No issues here. Latest NVidia drivers, GTX 580. I'm running 3 clients windowed and haven't had a problem. I've run Windows 8 Pro since December.
- by Jonathan Xavier - at 2013.06.04 13:28:00
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15. Not See Combate Probes on dscan on Sisi - in Test Server Feedback [original thread]
http://imgur.com/NTdQltB Works for me. Again, you need to check your overview settings.
- by Jonathan Xavier - at 2013.06.01 13:54:00
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16. Not See Combate Probes on dscan on Sisi - in Test Server Feedback [original thread]
Try unchecking the option "Use Active Overview Settings" then scan again. If they still don't show, that's something broken. If they do, check your overview settings.
- by Jonathan Xavier - at 2013.06.01 05:49:00
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17. Mindlinks/Ganglinks/Ongrid Boosting - in Player Features and Ideas Discussion [original thread]
Quote: Can you imagine the logistics of trying to deal with this in a large scale fleet? What I proposed isn't complex. If you want full bonuses you just keep the module running. It's literally turning on one module - like a damage control ...
- by Jonathan Xavier - at 2013.05.28 17:21:00
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18. Mindlinks/Ganglinks/Ongrid Boosting - in Player Features and Ideas Discussion [original thread]
I have thought that an interesting option would be to force the receiving ship to have to use a module to receive off-grid bonuses. Call it a Deep Space Antenna or something. Make it a high slot item that uses some capacitor and fitting. That way ...
- by Jonathan Xavier - at 2013.05.28 14:55:00
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19. Hi Resolution Texture Pack - Show Your Support!!! - in EVE General Discussion [original thread]
I too, support this initiative.
- by Jonathan Xavier - at 2013.05.28 01:57:00
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20. 3d anaglyph graphical bug - in Issues, Workarounds & Localization [original thread]
I found a work-around for this bug. Change in-game shader quality setting from high to medium. It works for me now on latest Nvidia drives and GTX580.
- by Jonathan Xavier - at 2012.09.05 18:12:00
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